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As Call of Duty: Modern Warfare 3 and Warzone players await the Season 1 Reloaded update next week, a new update has gone live which squashes some bugs and adjusts some of the multiplayer maps' spawn points. The list of map spawn adjustments includes Meat, one of Call of Duty: Modern Warfare 3 ' s newest original maps, which went live as part of Season 1 last month alongside another original 6v6 map named Greece.


Call of Duty: Modern Warfare 3 has recently unveiled its plans for its first mid-season Reload. Slated for next week, the smaller update is set to bring a new original 6v6 multiplayer map named Rio, and will give players access to two exciting new weapons in the HRM-9 SMG and the TAQ Evolvere LMG. Additionally, Season 1 Reloaded will see the return of The Boys' collaboration , with A-Train and Firecracker joining Homelander, Starlight, and Black Noir in the in-FPS game Weapons shop. Players can also get involved in a limited time "Suped Up" version of Kill Confirmed where, instead of tags, fallen enemies drop Temp-V Field Upgrades to use.


With just under a week to go until Season 1 Reloaded lands, Call of Duty: Modern Warfare 3 has detailed a new update for multiplayer and Warzone which irons out some of the game's persisting bugs. On the Modern Warfare 3 multiplayer side of the fence, the update addresses the headache of players getting booted to the multiplayer menu when doing things like viewing an after-action report or equipping conversion kits to weapons. The update also corrects the unlock requirements for items such as Modern Warfare 3 's Throwning Star , the Ravage-10 stock attachment, and the Rival-9's Compensator Muzzle. Perhaps most importantly, six of the game's multiplayer maps, including Afghan, Meat, and Rust, have received adjustments to some of their spawn locations in the name of alleviating unfair spawn camp advantages.


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As for Call of Duty: Warzone , the MTZ Interceptor Marksman Rifle, the only weapon to see an adjustment with this new update, has received a slight nerf to its maximum and minimum damage. Similar to Modern Warfare 3 's multiplayer fixes, an issue in Warzone which kicks players to the main menu while using the Gunsmith has been patched up as well. Other miscellaneous bug fixes include Warzone players getting stuck in the Gulag , players being able to duplicate backpack items, and weapon attachments not appearing as they should in-game. The patch notes also remind players to expect more weapon changes as part of the mid-season Reloaded update next week.


Season 1 Reloaded is set to hit Call of Duty: Modern Warfare 3 and Warzone next week on January 17. While players await the new 6v6 map Rio and the arrival of A-Train and Firecracker from The Boys, they can enjoy some of the positive changes brought to Call of Duty with this latest update.




  • Bug Fixes




    • Adjusted several Attachment descriptions to better reflect their true effects.




    • Resolved issues causing the player to be unexpectedly kicked back to the Multiplayer menu in multiple scenarios.




    • Viewing the After Action Report




    • Equipping a Conversion Kit on a Blueprint




    • Utilizing Attachment filters




    • Addressed an issue causing the incorrect Weapon model to appear while selecting a Blueprint in the Gunsmith.






  • Weapon check animations will no longer play upon respawn in small map playlists.



    • Note: This change went live on January 4, 2024.




  • Corrected unlock requirements displayed for the Throwing Star (Equipment).




  • Corrected unlock requirements displayed for multiple Attachments.




    • Ravage-10 Stock




    • Rival-9 Compensator Muzzle






  • Resolved a spelling mistake in the Kingslayer Kills Challenge.




  • Daily Bonus Challenge completions will no longer appear as "CHALLENGE NAME MISSING" in the Notifications tray.




  • Afghan



    • Added additional spawn points to increase the quality of spawn selection in Team Deathmatch and Domination.




  • Invasion




    • Increased Operator lighting to address poor visibility in certain areas.




    • Adjusted spawns to prevent unnecessary spawn flips while the Bus Station capture point (P3) is active in Hardpoint.






  • Meat



    • Adjusted spawns to prevent players in the Garage from killing enemies upon respawn.




  • Rust



    • Increased consistency of quality spawn selection.




  • Sporeyard



    • Players can no longer become stuck upon respawning in Storage.




  • Terminal



    • Adjusted spawn points near Security to prevent unfavorable spawn conditions in Team Deathmatch and Domination.




  • Gun Game



    • Removed a placeholder image found in the Stats tab of the Scoreboard.




  • Operation Spearhead (War)



    • Loadout Drop (Field Upgrade) will no longer destroy the tank and cause a stalemate.




» Submachine Guns «




  • AMR9



    • Once unlocked, the JAK Ettin Double Barrel Kit Attachment can now be equipped.




  • WSP-9



    • Incompatible hybrid Optic Attachments can no longer be equipped.




» Handguns «




  • TYR



    • Once unlocked, the JAK Beholder Rifle Kit Attachment can now be equipped.




  • Scatter Mine (Tactical)




    • Reduced explosive damage to 1 to prevent lethality in Hardcore Modes.




    • Note: This change does not apply to Core Modes.






  • Remote Turret



    • Repositioning the turret will no longer cause it to become more vulnerable to incoming damage than intended.




  • Improved white accent color coverage of the Atlanta FaZe 2024 Camo.




» Aether Blade «




  • Addressed an issue where players would lose their Aether Blade if it was thrown at and hit a Harvester Orb.




  • Closed a duplication exploit associated with Ammo Caches.




Weekly Challenges




  • Week 4



    • Addressed an issue that prevented the ‘Destroy 5 Vehicles with a Recommended Weapon’ challenge from tracking.




General



  • Addressed an issue where the maximum reserve ammo for some weapons was inconsistent between Urzikstan and the Dark Aether Rift.


Weapons



  • Addressed an issue that prevented the Gutter Knife from appearing correctly in the Weapon select menu.


Camos




  • MWII Completionist Camos



    • Addressed an issue where some players were unable to progress MWII Weapon Camo challenges after the MWIII Season 1 update.




  • Added various crash and stability fixes.




  • Fixed an issue preventing CDL Team Bundles from unlocking properly when purchased from the Store.




  • Fixed an issue causing Event progress to not track properly on the front-end menu.




  • Fixed an issue preventing Emblems from being awarded properly for Prestige Level progress.




  • Fixed an issue causing some Soap Operator Skins to not have appropriate menu imagery and text.




Weapon Adjustments


Please note that additional weapon adjustments will be going live in the Season 1 Reloaded update which is slated to release on January 17th, 2024.


» Marksman Rifle «




  • MTZ Interceptor (MWIII)




    • Max Damage reduced to 85, down from 95




    • Min Damage reduced to 78, down from 84






Attachment Adjustments


» Ammunition «




  • Snake Shot




    • This attachment will be reenabled with the scheduled Playlist update at 10 AM PT.




    • Damage per pellet at max range reduced to 12, down from 34






  • Fixed more collision issues with various elements across Urzikstan allowing Players to exploit/peek/shoot through them.




  • Fixed an issue allowing Players to duplicate Loadout Drop Markers.




  • Fixed an issue causing the Dead Silence icon to unintendedly appear in the killcam.




  • Fixed an issue allowing Players to exploit the Cash deposit balloon in Plunder.




  • Fixed an issue allowing Players to duplicate items in the Backpack menu.




  • Fixed an issue causing Players to get stuck in the Gulag.




  • Fixed an issue causing the After Action Report to end abruptly.




  • Fixed an issue causing some Attachments to not appear correctly when equipped on certain Weapons.




  • Fixed an issue preventing the Dual Kamas unlock challenge from tracking properly.




  • Fixed an issue causing Players to be sent back to the front Menu while navigating Attachments in the Gunsmith.



MSDN game review: Metro 2033 \u0026 Legendary

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